PATTERNING
BIG IDEAS
(taken from “Big Ideas by Dr. Small”)
- Patterns represent identified regularities. There is always an element of repetition.
- Patterns can be represented in a variety of ways (i.e. pictures, words, graphs, sequences, tables).
- Some ways of displaying data highlight patterns.
- By identifying the element of repetition, one can make predictions related to the pattern.
STUDENT LEARNING GOALS
GOAL: I can classify, extended and describe patterns.
- VIDEO: Finding Patterns
- VIDEO: Patterns in Sequences (1)
- VIDEO: Patterns in the Multiplication Chart
- QUIZ: 2D Patterns
- QUIZ: Rule Relationships for Patterns
- GAME: Pattern Quest
- GAME: Crack the Code
- GAME: Mission 2110
- GAME: Number Cracker
GOAL: I can represent a pattern in different ways (e.g. as a table, in pictures).
- VIDEO: Patterns in T-Tables
- VIDEO: Using Pictures for PATTERNS
- VIDEO: Patterns in Graphs (extendion topic – grade 6)
- VIDEO: Patterns from Graphs (extension topic – grade 6)
- QUIZ: Patterns in Tables
- QUIZ: 3D Patterns
GOAL: I can make predictions related to a specific pattern.
- VIDEO: Patterns in Sequences (2)
- VIDEO: Finding a formula for a pattern (more of a grade 6 concept)
- QUIZ: Writing Patterns Rules
CURRICULUM EXPECTATIONS
- identify geometric patterns, through investigation using concrete materials or drawings, and represent them numerically;
- make tables of values for growing patterns,given pattern rules in words (e.g., start with 3, then double each term and add 1 to get the next term), then list the ordered pairs (with the first coordinate representing the term number and the second coordinate representing the term) and plot the points in the first quadrant, using a variety of tools
- determine the term number of a given term in a growing pattern that is represented by a pattern rule in words, a table of values or a graph
- describe pattern rules (in words) that generate patterns by adding or subtracting a constant or multiplying or dividing by a constant, to get the next term